Ignoring the silly non-integer production rates the recipe gives because we're going to underclock everything to perfection anyway, we determine that we need twice as much wire as iron plates. The "stitched iron plate" recipe calls for 18.75 iron plates per minute and 37.5 wire per minute, to make 5.625 reinforced iron plates per minute. I build my factories to fully utilize whatever nearby resources I'm exploiting, with material/production "overflow" (whatever materials won't fit into the production line and whatever output doesn't fit into the container in preparation for transport) being shunted to a sink for coupons via a smart splitter. How many per minute of those do you make? "Parts per minute" isn't really a factor in my planning I pay more attention to the ratios of materials involved. My problem is that I overbuild all my craftable items as well. I deliberately wait until I have completed all the available milestones on the current tiers and built production lines for everything I can craft before I start feeding the space elevator. It's not difficult to throw together manifolds feeding from storage containers into a bank of assemblers/manufacturers when it's time to make the space elevator parts, and I can go farm up some hard drives, nuts, and critter bits while I "wait". I make the space elevator parts on an "as needed" basis, focusing instead on making factories to produce each item I can craft. Originally posted by umop-apisdn:If you're getting bored waiting for the space elevator parts to finish, go do something else. (I'm playing at dune desert by the way, so many pure iron nodesĒ) I'd like to know, how long do you plan for your factories to take to fill the space elevator requirements? What is the sweet spot you decide on between effort and time waited? How many parts per minute do you plan on making for each resource between tiers as you unlock more technologies? Now the game is starting to feel like a chore I want to build a big factory, but I know that it's going to be a waste of time past a point. I need to turn off the factories I just built to power production for the rest of the space elevator parts, and I feel like they are going to be obsolete before I turn them back on. That means I would need to wait just over 15 minutes to complete the parts requirement, which I now think was overkill, - by the time I set up every line the first one was done, and then my power grid blew, so I need to go and find more coal nodes to feed my burners. When I need to complete a space elevator tier I always think to myself, "How many items per minute should I make to beat this tier?" This playthrough I settled on a ratio of 6 parts per minute for every 100 parts I needed, and expanded my factory to procure that.
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